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Monday, December 11 • 11:05am - 11:35am
Augmented Reality, Community Connections, and STEM (Breakout 2) FILLING

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Learn about a unique opportunity for Nebraska communities to engage high-school students in a project that will have a positive impact on their perceptions and disposition towards STEM, build their confidence to pursue an entrepreneurial career path, and nurture stronger ties to their community. High school teams will build their own Augmented Reality Sandbox and use it to help their community understand the science of watersheds and the potential of their local natural capital.

avatar for Saundra Frerichs

Saundra Frerichs

Science Education Specialist, Click2SciencePD
In my work, I am driven to learn about and improve informal science learning and teaching. I think the experiences we all have, youth and adults, in museums, zoos and gardens, in the clubs and groups we join, and with our family and friends to learn about the world and how it works... Read More →
avatar for Ashu Guru

Ashu Guru

Teaching & Learning Specialist, 4-H Youth Development, University of Nebraska - Lincoln
Discovering the assemblage between pedagogy and computational methodologies using technology-rich learning environments I develop programs, curriculum, and modules in collaboration with faculty and discipline-based experts. Our research tends to fall in one of the following two... Read More →
avatar for Dagen Valentine

Dagen Valentine

Extension Educator, Nebraska Extension
Dagen Valentine designs and delivers learning experiences which build agency amongst youth, mentors and communities so youth can positively contribute to their own lives and the lives of others. He is interested in the collaborations between schools and out-of-school-time (OST) programs... Read More →

Monday December 11, 2017 11:05am - 11:35am CST
A1 Room, First Floor, North Hallway